This requires enabling "Load Custom Textures" in Dolphin's graphics settings and placing the modded button textures in the appropriate Load/Textures/ folder.
Popular mods like Dolphins of the Deep or the Better Vanilla Dolphins Add-on add a dedicated "Ride" or "Mount" button that appears when you approach a dolphin.
Another common use for this keyword is in the context of Universal Dynamic Input , a mod for the Dolphin Emulator that replaces original GameCube/Wii button prompts (A, B, X, Y) with modern ones (PlayStation, Xbox, or Switch icons).
If you're trying to set this up yourself, could you clarify:
For Minecraft players, a "dolphin mod button" usually refers to the on-screen UI element added by mobile (Bedrock/PE) add-ons. In the base game, dolphins provide the Dolphin’s Grace effect but cannot be ridden or tamed without mods.
Users can often map multiple modifiers (ModX, ModY) to achieve different walk speeds or aerial drift sensitivities, which is essential for competitive play where precision is everything.
This mod detects which controller you are using and swaps the in-game "buttons" visually so you aren't confused by a "Press A" prompt when you're holding a DualSense controller.
When held, the mod button reduces the "value" of an input. For example, pressing "Right" might move your character at full speed, but holding the Mod Button + Right might result in a slow walk or a specific shield drop angle in Melee .
Are you trying to to ride a dolphin in Minecraft?
In the world of high-level emulation, specifically for the Dolphin Emulator , a "mod button" (or modifier button) is a critical configuration setting. It allows players using digital inputs—like a keyboard or a box-style controller —to mimic the nuanced analog movements of an original GameCube controller.