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After three long years of extensive work on this project, my new book entitled Transfer Functions of Switching Converters - Fast Analytical Techniques at Work with Small-Signal Analysis is available for purchase via the links given below.

The book starts with a smooth introduction to switching cells, going into the details of the first steps of linearization and small-signal modulation. You will then learn how the PWM switch model was derived and how to apply it to the basic structures operated in fixed switching frequency and various operating conditions like continuous and discontinuous modes in voltage- or current-mode control. The model is extended to other control schemes like quasi-resonance, constant on- and off-time converters, all with an associated small-signal version. The following chapters explore the founding structures like the buck, the boost and buck-boost cells, naturally covering their isolated versions like forward or flyback converters with many variations (push-pull, half- and full-bridge, phase-shift, interleave etc.). The last chapter deals with more complicated structures like Ćuk, Zeta, SEPIC and LLC.

The book represents an ideal companion for the young or seasoned engineer willing to study and stabilize her or his switching converter. Finally, BSEE, MSEE or Ph.D students will also find many useful descriptions and methods they can later apply during their studies or when facing their first industrial projects.
ets2 1.50
ets2 1.50
ets2 1.50

The headline feature of 1.50 is the introduction of a new graphics core. While the game still runs on the DirectX 11 API for now, the backend has been completely rewritten to support advanced features like . This addition effectively eliminates the "shimmering" and jagged edges that have long been a critique of the game's visuals. Key visual improvements include:

SCS Software continues its mission to bring older parts of the map up to modern standards. In 1.50, received a complete top-to-bottom redesign. Major cities like Geneva, Bern, and Zurich were rebuilt from scratch, and the road network was expanded to include the A9 motorway and the N19 road.

Smoother transitions between shadow distances for a more natural look.

Smoke and dust now blend seamlessly with the environment instead of cutting through solid objects.

Euro Truck Simulator 2 (ETS2) update 1.50, released in May 2024, represents one of the most significant technical leaps in the game’s decade-long history. Rather than just adding new roads, this update retools the game’s core engine and user interface to prepare for the next generation of simulation features.

Players will immediately notice a new look before they even turn the key. The user interface has been completely overhauled with a flatter, more modern aesthetic. ETS2: Update 1.50 - The Truck Simulator Wiki

Smoke particles now react to sunlight and ambient light for better volume perception.

Ets2 1.50 <2026 Edition>

The headline feature of 1.50 is the introduction of a new graphics core. While the game still runs on the DirectX 11 API for now, the backend has been completely rewritten to support advanced features like . This addition effectively eliminates the "shimmering" and jagged edges that have long been a critique of the game's visuals. Key visual improvements include:

SCS Software continues its mission to bring older parts of the map up to modern standards. In 1.50, received a complete top-to-bottom redesign. Major cities like Geneva, Bern, and Zurich were rebuilt from scratch, and the road network was expanded to include the A9 motorway and the N19 road. ets2 1.50

Smoother transitions between shadow distances for a more natural look. The headline feature of 1

Smoke and dust now blend seamlessly with the environment instead of cutting through solid objects. Key visual improvements include: SCS Software continues its

Euro Truck Simulator 2 (ETS2) update 1.50, released in May 2024, represents one of the most significant technical leaps in the game’s decade-long history. Rather than just adding new roads, this update retools the game’s core engine and user interface to prepare for the next generation of simulation features.

Players will immediately notice a new look before they even turn the key. The user interface has been completely overhauled with a flatter, more modern aesthetic. ETS2: Update 1.50 - The Truck Simulator Wiki

Smoke particles now react to sunlight and ambient light for better volume perception.