Install on macOS or Linux with Homebrew:
brew install nyg/jmxsh/jmxsh
Download the release JAR and run it directly:
java -jar jmxsh-<version>.jar
Add the repository and install:
curl -fsSL https://jmx.sh/apt/gpg.asc | sudo gpg --dearmor -o /usr/share/keyrings/jmxsh.gpg
echo "deb [signed-by=/usr/share/keyrings/jmxsh.gpg] https://jmx.sh/apt stable main" | sudo tee /etc/apt/sources.list.d/jmxsh.list
sudo apt update && sudo apt install jmxsh
Stage Wrestling and traditional "Comic Book Brawling".
It focuses on how muscles contract and stretch under dynamic stress, which is critical for illustrators working in animation, game design, and comics.
The collection is more than just a reference; it acts as a "recipe" for creating believable action sequences.
The book covers a wide spectrum of fighting techniques, including: Martial Arts: Karate, Judo, Tae Kwon Do, and Krav Maga. Combat Sports: MMA, Boxing, and Greco-Roman Wrestling.
Automate JMX operations with scripts and pipes — perfect for monitoring, alerting, and CI/CD pipelines.
Run commands from a file:
java -jar jmxsh-<version>.jar \
-l localhost:9999 \
--input commands.txt
Pipe commands via stdin:
echo "open localhost:9999 && beans" \
| java -jar jmxsh-<version>.jar -n
| Command | Description |
|---|---|
open <host:port> | Connect to a remote JMX endpoint (RMI) |
open jmxmp://<host:port> | Connect to a remote JMX endpoint (JMXMP) |
open <pid> | Attach to a local JVM by process ID |
domains | List all MBean domains |
beans | List all MBeans (filter by domain with -d) |
bean <name> | Select an MBean for subsequent operations |
info | Show attributes and operations of the selected MBean |
get <attr> | Read an MBean attribute |
set <attr> <value> | Write an MBean attribute |
run <op> [args] | Invoke an MBean operation |
close | Disconnect from the JMX endpoint |
jvms | List local Java processes |
help | Show all available commands |
Stage Wrestling and traditional "Comic Book Brawling".
It focuses on how muscles contract and stretch under dynamic stress, which is critical for illustrators working in animation, game design, and comics.
The collection is more than just a reference; it acts as a "recipe" for creating believable action sequences.
The book covers a wide spectrum of fighting techniques, including: Martial Arts: Karate, Judo, Tae Kwon Do, and Krav Maga. Combat Sports: MMA, Boxing, and Greco-Roman Wrestling.