Beyond under-the-hood tweaks, v1110 introduced visible changes to the user experience.
The primary focus of Build 1110 was a complete overhaul of the rendering pipeline to improve frame rates and stability, especially for demanding setups.
The update, released by Studio 397 in April 2018, served as a pivotal milestone that transitioned the simulation into a new era of performance and visual fidelity. This "exclusive" build effectively marked the end of DirectX 9 support, mandating a shift to the DirectX 11 engine to leverage modern hardware more efficiently. Core Technical Advancements rfactor 2 v1110 exclusive
For users looking to access this build or newer versions, Studio 397 recommends opting out of all Steam beta branches to ensure the most stable, up-to-date files are installed.
: A newly designed HUD became the default, specifically optimized for Full HD (1920x1080) screens. Older HUD designs were removed from the base installation to streamline the UI. This "exclusive" build effectively marked the end of
: Fixed issues where the AI would exhibit poor acceleration at very low strength settings.
: The "deltabest" lap time indicator was refined to reset only at the start of a session and only appear during valid laps. Older HUD designs were removed from the base
: A new cockpit damping factor (defaulting to 0.3) was introduced to solve an issue where opponent cars were either too loud or too quiet depending on camera views.
: The update expanded the number of engine samples to 12 and transmission samples to 6, allowing for much richer, more immersive vehicle sounds.