Rtgi 01702 Release Fix Fixed -
The is a critical update for Marty McFly’s (Pascal Gilcher) Ray Traced Global Illumination shader, a popular ReShade add-on that brings realistic path-traced lighting to nearly any 3D game. This version was specifically released to address compatibility issues and "broken" lighting effects in certain titles, such as Alien: Isolation and older DX9/DX11 games. What is RTGI 0.17.0.2?
: Drag the Shaders and Textures folders from the RTGI zip into your game’s reshade-shaders directory. Configure Depth Buffer :
: You must be a subscriber to Pascal Gilcher’s Patreon to access the official ReShade GI Beta 0.17.0.2.zip . rtgi 01702 release fix
While primarily a maintenance update, the 0.17.0.2 release addressed several community-reported bugs:
: Refined the shader’s interaction with the ReShade API to reduce crashes in 32-bit and 64-bit environments. How to Install and Fix RTGI 0.17.0.2 The is a critical update for Marty McFly’s
: Ensure you are using a compatible version of ReShade. While 4.9.1 was common at the time of release, many users now recommend ReShade with Full Add-on Support to avoid depth buffer glitches.
If the screen is black or "split," disable in-game Anti-Aliasing (MSAA/TXAA) and Post-Processing, as these often block the data RTGI needs. : Drag the Shaders and Textures folders from
To get the 0.17.0.2 "fix" working correctly, follow these steps:
In the ReShade menu, enable DisplayDepth.fx to verify your depth buffer is visible.
: Fixed issues where the ray tracing would "separate" or ghost at the edges of the screen, particularly when using ReShade 4.9.1.