To run the mod at 30-45 FPS on Low/Medium settings at 1080p. Windows 7, 8.1, or 10 (64-bit recommended) Processor: Intel Core i5-2500K / AMD FX-6300 Memory (RAM): 8 GB RAM
Version 9.0c (The mod wraps DX9 to higher protocols, but the base game needs DX9) Storage: 2 GB additional space for mod files Recommended System Requirements
The original release of SA DirectX 3.0 was notorious for high VRAM usage and occasional crashes on newer Windows builds. The "fixed" versions found on community forums and Patreon updates optimize the memory leak issues and ensure compatibility with modern GPUs (NVIDIA RTX and AMD RX series). Minimum System Requirements sa directx 30 system requirements fixed
This is a mandatory install. It fixes hundreds of engine bugs that the DirectX mod might otherwise exacerbate. Conclusion
Turn off the in-game frame limiter, but use an external tool (like RivaTuner) to cap the game at 60 FPS. GTA San Andreas physics can break if the frame rate exceeds 100 FPS. To run the mod at 30-45 FPS on Low/Medium settings at 1080p
NVIDIA GTX 760 / AMD Radeon R9 270 (2GB VRAM minimum)
NVIDIA GTX 1070 / RTX 2060 or AMD Radeon RX 5600 XT (6GB+ VRAM) DirectX: Version 11 or 12 Minimum System Requirements This is a mandatory install
Here is the definitive guide to the system requirements for SA DirectX 3.0 (Fixed). Why the "Fixed" Version?
SSD is highly recommended to prevent texture pop-in Key Optimization Tips
If you meet the requirements but still experience lag, try these fixes: