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Udemy Blender 281 Substance Painter Sci Fi Asset Creation New |work| | 360p |

– Practical application of modeling techniques to build the base forms of a science fiction rifle.

– Adding the intricate mechanical details that give sci-fi assets their "tech" aesthetic. – Practical application of modeling techniques to build

– Moving the model into Substance Painter to apply realistic materials, wear-and-tear, and "smart materials". – Practical application of modeling techniques to build

– Deep dive into specific Blender 2.81 tools, including the essential Bull Tool add-on for rapid sci-fi prototyping. – Practical application of modeling techniques to build

Master Sci-Fi Asset Creation: Blender 2.81 & Substance Painter Workflow

Beyond the rifle project, the course includes : a rigged and textured Droid and a Mecha . These serve as additional study material to see how the same workflow applies to character-based sci-fi assets.